Mystic Writing Pad

Month

December 2010

11 posts

BEYOND GOOD & EVIL

                

Beyond Good & Evil is a remarkable game. Visually, it has this cartoony Don Bluth-esque character animation, portrayed through a populace in which humans coexist with anthropomorphic animals, and articulates a steampunk-ish setting with its vibrantly eclectic art direction, composed of rustic European architecture and tropical island landscapes wrapped in futuristic sci-fi elements — it’s an amazing world to just luxuriate in.

Even the gameplay is a hodgepodge of inspiration. It’s a strange marriage between the Zelda series (as an action/adventure game with a Wind Waker-esque aquatic overworld, dungeon-like levels, puzzle solving, automated jumping / assisted platforming, and a health gauge displayed as heart-shaped icons), Metal Gear Solid (with its emphasis on stealth and enemy NPCs with a limited cone of vision and stiff necks incapable of looking down), Pokemon Snap (because of a persistent side-quest which requires you to photograph the game’s fauna for a zoological catalogue), and StarFox / the Rogue Squadron games (with its aerial/space combat - although you can’t do a barrel roll, which is frustrating). Photographing wild animals is oddly compelling, as is stealthily traversing levels on foot and chasing down looters on your hovercraft, while the staff-based martial arts combat system is surprisingly the weakest aspect of the game — it’s certainly not as graceful or fluid as Ubisoft’s other, and more beloved (in terms of marketing muscle and mainstream popularity), action/adventure title in 2003, Prince of Persia: The Sands of Time. 

But behind this gameplay is a powerful narrative thrust and an endearing cast of characters. The protagonist, Jade, is arguably the coolest and least objectified heroine in gaming (surprising and admirable in a game with ass-centric camera angles when crouch-walking), second only to pre-Other M Samus Aran. Jade’s primary mission is to unravel and expose a conspiracy between the Alpha Sections, the military dictatorship that governs and claims to defend the world of Hillys, and a hostile alien race known as the DomZ, using incriminating photographic evidence that is to be broadcasted as an anti-government rallying cry to the masses of Hillys by a resistance organization called the IRIS Network. It’s a dark post-9/11 story that is artfully told with emotional depth, although without the moral ambiguity suggested by the game’s title. 

After finishing the game today, I now understand how the anticipation for a sequel might have been agonizing for those who played through it back in 2003, only to watch a cheap cliffhanger-ending plot device that abruptly cuts to black. Indeed, this game was a commercial failure for Ubisoft (but a critical darling with a cult following), so the prospect of a BG&E 2 hanged in the balance for several years… until lead designer Michel Ansel (also the creator of Rayman) officially confirmed in 2008 that the sequel was, in fact, in development, but fans would have to continue being patient. Last year, footage of parkour-tastic “gameplay” was leaked on the InternetZ (I’m skeptical because of the lack of HUD, although the first game was very cinematic with its widescreen display, and conceivably it can be toggled on/off). Regardless: Most. Exciting. Teaser. EVER.

Dec 22, 20104 notes
#GAME #BEYOND GOOD AND EVIL #PS2
Play
Dec 20, 2010
#NICK #CHILDHOOD #WEINER
It's The Falling In Love Michael Jackson

Michael Jackson - It’s the Falling in Love

Off the Wall > Thriller.

Yup. Said it.

Dec 18, 2010
Dec 13, 20101,115 notes
Play
Dec 12, 20104 notes
Play
Dec 11, 201032 notes
#JOURNEY #GAME
GOOD MORNING

Lately, I’ve been waking up in a state of utter and terrified panic. Like, my alarm rings (http://www.youtube.com/watch?v=wU1-1wWKx4k), but I don’t realize the sound is coming from my phone, so I’m having this crazy acousmatic listening experience, while flailing around in my bed, flummoxed (and, well, ALARMED), because I can’t remember how or when I got into bed in the first place, so my senses of time and place are gone; until suddenly, as the alarm music begins looping, I regain composure as realization of past and present floods my mind, at which point I fumble for my phone, press snooze accidentally, lay in bed in a state of battered exhaustion while trying to rationalize what happened and why I freaked out (and because I’m usually extremely reticent to get up)…and then the alarm starts ringing again, panic ensuing once more because I could have sworn I turned it off!

This exact episode has occurred every morning for the past few days (with the exception of this morning, in which I was awoken by my roommates barging into my room and banging on bongos and shouting nonsense…’twas startling, but more amusing and less crisis-y). I blame SOSC paper/Econ200 stress. 

Needless to say, I have changed my alarm music. To this: http://www.youtube.com/watch?v=4vWT5ThmQyM.

Dec 10, 2010
#MORNINGS
KATS KOVERING KANYE

Imagine: Replace the instrumentals to Kanye West songs with melodic MEOWing. Kanye rapping over MEOWing that sounds like his music. Shit, why stop at the instrumentals? Let’s MEOW the hooks, too! MEOW lights, MEOW lights…

       

image

Oh my god. This could be huge. Cats covering Kanye. “Kats Kovering Kanye”?

Once I figure out how to extract instrumental tracks from songs, this is going to happen.

Dec 10, 2010
#CATS #COVERING #KANYE
Play
Dec 5, 2010
#BSB
Play
Dec 3, 2010
#ARONOFSKY #PORTMAN #FILM
QATAR?

So, to continue from my previous post, FIFA prez Sepp Blatter (painstakingly) announced the 2018 and 2022 World Cup hosts (not as difficult to watch as the Lebron decision, even if he was foreign and seemed to laboriously search for the right English words). As for 2018, I’m happy for Russia: They’ve never hosted, despite having an established stadia infrastructure and a quality national team. Okay, cool. Huzzah.

As for 2022: Qatar? QATAR?! Yaa I get it, but their national team has never even qualified for a World Cup! Plus, as hosts, they bypass the qualification process with an automatic berth, and they will get crushed in the group stage. To be fair, they’ll be on an underdog high in ‘22 and could surprise everyone, plus the landscape of association football might have drastically changed by then (this would require Qatar to improve its grass roots infrastructure, i.e. youth programs, and breed at least 11 good, world-ready players in 12 years…easier said than done, as the cliché goes). Still, assuming that FIFA whittled down the candidates to Australia and Qatar, based on the vaguely egalitarian exploring-new-territories selection logic, why Qatar over Australia?! The Socceroos are legit, and they’ve proven they can host a world sporting event (i.e. Sydney Olympics). I mean, racially/ethnically, Qatar is more of an uncharted territory for FIFA, thus maximizing historical significance and stressing their “Say No to Racism” social mission, but a host nation like Turkey or Saudi Arabia would’ve made more sense (at least they have a WC track record/formidable teams presently), had they made bids. By the way, wow, does anybody remember Patrick Viera’s campaign for an Israel-Palestine joint bid for the 2018 WC? I guess it was romantic, in theory, but I don’t think that ever had a shot at winning votes (hmm, or maybe it did?).

Really, I’m just sad USA lost. Fuck Qatar. Allegedly the voting process was mired in controversy and corruption…perhaps Qatari Sheikhs bribed members of the committee? Just half-kidding.

Dec 2, 2010
#QATAR #RUSSIA
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